Patch 1.05 will introduce MOD Support and will be the final patch for Weird West. We are still interested in listening to your feedback and ideas though as that can be taken into account for our next game.
Please note that this board is only indicative of the dev team intentions at a given time but does not 100% guarantee any of the suggestion earmarked for a given patch will make it for that patch, as each patch content and scope is reviewed and changed as we go.
HUD size/visibility/toggle options
Hi. Would it be possible for players to tweak the HUD elements? The HUD as it is now is rather large and focused on the center of the screen. Sometimes the HUD can ...
Under consideration
The A.I. needs some serious love folks, plus party member constant chat text makes it hard to see.
First I wanna say I do love this game. Of course, with ANY new game there are bugs and quirks to work out, but I am having a really hard time believing that the ...
Under consideration
Whistle to attract NPCs
In addition to throwing items to pull enemies towards a distant location, the player should be able to "whistle" (create local noise) to attract enemies to his/her ...
Under consideration
Scrollable Dialogue
Would be neat to scroll back past dialogue, in case you missed something important or the dialogue/story is not clicking immediately.
Under consideration
Quick Resume
Support Quick Resume on Xbox Series X|S. That could make a game more comfortable
Under consideration
Warning that completing a quest will switch you to a new character
I had a bunch of side quests as Jane that I didn't finish because I didn't realize her final story quest was, well, her final story quest. Now I can't find a way to ...
Under consideration
Cannibalism and selling human remains should be considered crimes
Just a little odd that theft, digging up graves, and trespassing are frowned upon in normal society, but people won't bat an eye if you walk up to a store selling the ...
Under consideration
Redesign melee combat
First of all, I really want to enjoy the game. But man, this game needs polish and some refactoring.
I don't think you have tested your melee combat. Play it ...
Under consideration
Mad science and steam tech
Add high tech gadgetry in some form (special items, like jetpack, mechanical enemies or even new hero "inventor")
Under consideration
Option to tell companions to stay put
It would be great if you could tell a companion to stand back and not do anything.
Most of the time I like to stealth around. If I get spotted, I can try and run ...
Under consideration
Several quicksaves
As we're getting to know the game and experiencing, especially with paths and trying to do stealth, having several quicksaves would help. For example, 3 last ...
Under consideration
Bug: Accused of Theft when Withdrawing Item from Bank in Pendle
Series S Version:
Bug: Jane Bell occasionally gets accused of theft when withdrawing items from the bank in Pendle.
Under consideration
Rethink looting/inventory
Right now I think I'm spending probably 10% of my total game time, if not more, just micromanaging me and my posse's inventory, because only the player character can ...
Under consideration
Loot container mouse position improvement
I am playing just for a few minutes, but I am already annoyed by one thing.
When you open a loot container the position of the mouse circle is always at the top of ...
Under consideration
Disable Killcam when live explosive projectiles are in flight or counting down
Currently the killcam can occur on an enemy who has just thrown dynamite at you, for an example I'm still healing from, making escaping the radius of the blast before ...
Under consideration
Windows line of sight
We should be able to see what is in a room when looking through a windows, we can't really peek through it with the camera angle. Either reveal the entire room, ...
Under consideration
More sidequests!
It'd be nice to have more sidequests from NPCs that need our help. It makes the world feel more alive (e.g. the illiterate guard's love affair) and it gives us an ...
Under consideration
On/off option for auto-regenerating action points
This was obviously something already done in Dishonored, where your mana would partially regenerate.
However, here it partially allows to cheese the game.
As an ...
Under consideration
Full Controls Remmaping on Xbox
I think that the ability to change controls for yourself will make the game much more convenient.
Personally, I would swap some buttons.
Under consideration
Add an option to make blood splatters stay around longer.
I think many of us playing love to see the carnage we cause after a battle, and seeing the blood disappear so quickly removes some satisfaction, please add an option ...
Under consideration
Books in containers (i.e. shelves) should be marked as "already read"
I've noticed that books lying out in the open as well as books you are currently reading will be marked as "already read," but books in bookshelves and other ...
In Patch 1.02
Appearance Customisation.
Whilst not requiring it outright, I must admit I was a little surprised the game didn't allow for any customisation in regards to character appearance.
Would be ...
Under consideration
Sitting on chairs & benches as a way to pass time and gain some AP and/or HP
Would be nice to sit down for a bit of HP/AP and a bit of time passes (like an hour or so). I mean, we can sleep for 8 hours and fully recover, why not adding a bit ...
Under consideration
Let me upgrade my horse
I want a better horse, which is faster and have a bigger saddlebag. Let me buy a better one or upgrade the one i have.
Under consideration
Auto close NPC/container inventory after "take all"
There's little reason to keep the container inventory open after transferring all of its contents, so immediately close it instead of requiring an extra button press ...
Under consideration
More unique weapons/armour
Unless I am wrong - there are basically a handful of base weapons to buy/upgrade. I haven't managed to find any "unique" weapons/armour with unique looks or ...
Under consideration
Weapon varieties
Weapons only has a few levels and each of them is just more damage than the previous one. You should consider making the looting more fun. Add some unique weapons ...
Under consideration
Towns should be more hostile to the pigman at first (Ex: Pigman reputation starts at -100)
Early looks gave the impression that the pigman would be widely hated, but it seems this only happens in Cedar Flats. Was hoping it'd be more like the nosferatu run ...
Under consideration
posse equipping amulet
posse doesn't equip amulets, if you had amulets while you played the char and then recruit him/her as posse and you want them to change the amulet once you remove the ...
Under consideration
Punish players for selling a merchant the same goods they stole from him
In WW at present, you can rob a merchant at night, then sell the same merchant back their goods in the morning in an endless cycle.
This means, for example, you ...
Under consideration
QoL: Quest Summary or Notes
For the third hero, there was a lot of "Oh, this item is under x"
But it wasn't being tracked or displayed anywhere easily accessible, so it would get forgotten ...
Under consideration
Team members instructions
Maybe add the possibility to give a protect the player or attack what the player is aiming should be nice or to say to them to stay retreat or rushing down.
Under consideration
Add a minimap of the current compound
When navigating inside a place, pushing the map button always brings out the World Map.
It would be more convenient to have a dedicated minimap of each place to ...
Under consideration
We should be able to put objects down on tables
For an "immersive sim", the inability to do so is rather immersion breaking.
Video: https://emalm.com/?v=1LcRD
Under consideration
Less inventory management (Junk Items and Equipped items should not take inventory slots)
Whenever i play a game that has "Junk items" for the sole purpose of being sold, especially in a game like Weird West where you seemingly cannot increase the value of ...
Under consideration
More unique missions for bounty targets
Over time it can become more apparent that bounties are systemically generated. Seeing yourself or major/minor baddies from previous journies turn up is cool, as well ...
Under consideration
Make compagnions shut up
The popovers of their senseless comments are so annoying. Can we have an option to make them shut up?
Under consideration
Destructible walls
I know it's a big ask that would likely mess with level design, but it seems that if doors are often destructible that walls (especially wooden) should be ...
Under consideration
Scrap Vests and Melee Weapons
We should be able to scrap Vests and Melee weapons.
Reasoning: my most frequented gun and fur shops are full of melee weapons and low quality vests and it seems ...
Under consideration
More varied scenarios and outcomes for bounties
Instead of bounties pacing their location (all of them!), how about having some of them under detention so the bounty turns into a rescue (perhaps they offer to pay ...
Under consideration
Add story quest maps to the map pool for bounty locations
The map pool for bounties and similar is too limited. However, there are lots of cool maps in the game used in story quests. For example, the cultist / tree root ...
Under consideration
A co-op mode for more fun
Basically the game is ridiculously fun single-player but I think people could have so much fun with co-op
Under consideration
An option to brush/pat Calamity and paid-for horses.
I can pat a stranger’s horse, but I can’t brush/pat Calamity (and I’d suspect it’s not possible with paid-for horses/horses bought from stables, either). It’s not ...
Under consideration
Tumbleweed storms!
Add tumbleweed storms as a random weather event in the game, similar to tornadoes! There are some crazy videos of these IRL (ex. ...
Under consideration
Add a Warning to Selling Gold or Legendary Weapons/Vests
Under consideration
unspent Golden Aces should transfer between characters
Currently everything but unspent golden aces and gold itself transfers. Since the unspent relics transfer and the spent golden aces do not, you have to spend any ...
Under consideration
Button control remaping for console.
Hello I know since all the games are are the same this might a task. But I would love button remaping for coonsoles I am. Playstation user but I feel this could be ...
Under consideration
Make merchant mentioned in news actually sell amulets
The shopkeeper mentioned in "For sale; fine protective talisman" news article doesn't actually have any amulet. Make it so that they actually have a couple of amulet ...
Under consideration