Patch 1.05 will introduce MOD Support and will be the final patch for Weird West. We are still interested in listening to your feedback and ideas though as that can be taken into account for our next game.
Please note that this board is only indicative of the dev team intentions at a given time but does not 100% guarantee any of the suggestion earmarked for a given patch will make it for that patch, as each patch content and scope is reviewed and changed as we go.
Fall damage for unconscious characters. (Falling off buildings)
Unconscious characters thrown or falling off a high enough building should die.
Characters die if they are kicked off buildings by the player character.
But ...
In Patch 1.03
shop inventory reset/restock
i have found that i loot so much stuff that the shops can no longer buy my extra weapons, vests, or raw food items. can we get the shops to reset once a in-game week, ...
Under consideration
Rearranged items/abilities for keyboard & mouse
I think the UI would feel better for keyboard players if abilities and items were arranged in a row on the screen with the purple bar either above or below the ...
Under consideration
More Perks, less Abilities
Having played 2 characters so far, I have used 1 ability, I find almost all of them underwhelming. Things like more damage, clip size and bigger bag size to increase ...
Under consideration
Unique Weapons
Please add weapons which have a unique name, appearance and features (for example, a unique weapon can provide the character with a unique ability that can be ...
Under consideration
Blood Moon should overtly effect all player/recruitable werewolves in Story 5
Given that every human player character/ally can have the werewolf condition thrust upon them, I feel the Blood Moon choice should globally affect werewolves for good ...
Under consideration
Slow down weapon wheel
Please slow down the weapon wheel speed.
I find the weapon selection wheel to be very difficult to use. I'm not as young as I used to be and I find it nearly ...
Under consideration
Games
How about poker,black jack,darts,shooting games,fishing,horseshoe games to name a few that would be extremely awsome and would keep me playing more.
Under consideration
Melee Charges should be faster and affect enemies in a cone rather than a circle
Charge can be very difficult to aim, especially during a firefight, due to the long delay and radius area of effect rather than a path. This means a foe can dodge ...
Under consideration
Add poison and fire arrows as portable ammunition for bows
Basically make it so that you can use poison or fire arrows without needing an environmental hazard, could be a bow ability or swappable ammo type that’s swapped by ...
Under consideration
Tactical mode should not automatically turn off
Playing on PC, where tactical mode is toggle on/off.
Switching weapon will cause tactical mode to be automatically turned off.
Is this expected behavior, or is ...
Under consideration
Being able to burn the tobbacco plantation fields to the ground.
I was kind of sad when throwing the moltav cocktails, even despite the NPC flavor text, didn't even burn the cornfields on the plantation. That tobbaco owner is a ...
Under consideration
Branded (chapter-finished characters) posse members should not leave your party based on reputation.
Spoilers up through Chapter 2 in this suggestion in case non-devs read this.
I'm in Chapter 2 as the Pigman, and I complete the Pain's battle arena at the Fighting ...
Under consideration
The Poker Minigame should be expanded or removed
I always enjoy a bit of a poker side game in western games and this one was immensely boring unfortunately. The lore and the world is so rich I think the game could ...
Under consideration
Crafting/improvised murder
This game has so many junk items, being able to combine into improvised weapons etc would be amazing.
Also, options to kill like poisoning food or water would be ...
Under consideration
Camera moving around when aiming
There should be an alternative option/aiming system where the camera rotates when aiming/holding right click mouse button.
Just like when you're not aiming.
Or, ...
Under consideration
Horse Don’t move when you open horse holster/bag
Horse need detect you already open the Holster or the bag and stop from going around.
In Patch 1.01
Bring Bows in line with rifle (sentry silencer))
Bows are completely irrelevant to rifles. If your engaging at a far enough distance you can pick off targets without major aggro and their dmg is conparable. Its ...
Under consideration
Auto breakdown option
Add a toggleable option to automatically break down all newly acquired weapons of specific rarity levels.
If I have blue rarity guns, there's no world in which I ...
Under consideration
To turn off vibration
The option to turn off vibration on console is common in any game
In Patch 1.01
All small physics objects should be throwable
It appears that all the random junk and items you can pick up in the world are physics objects, in how they get jostled and tossed around when hit. We should be able ...
Under consideration
Expand the vendetta and friends for life systems
The current system is too one dimensional maybe we could get more interactions or more ways for sworn enemies to mess with us or something.
Under consideration
New guns in existing categories
The old west and early 1900s were a gold mine for aspiring inventors and engineers. And as such, a lot of weird, unorthodox weapons came to exist. Some of which I ...
Under consideration
Make Ravenous be "not ravenous" depending on Protector quest outcome
In my Protector journey I killed very little Ravenous (as really they aren't the enemy) and ultimately defeated Windigo.
Then in the next story, I happened to ...
Under consideration
Legendary Loot
It would be so cool to go out on quests to locate legendary loot for some mysterious collector with mysterious reasons for needing these things. Perhaps she’s an ...
Under consideration
'Loot All' button should also close empty containers
As it currently is, if there's loot in a container, you can Loot All and the container window closes. All good. When you come to a container that's got nothing in ...
Under consideration
Lightning fast slap
The Slap Amulet designed for one special opponent feels like it should allow you to do better unarmed melee. As opposed to being an encounter specific item.
Maybe ...
Under consideration
Add toss a bullet option
To lure enemies to different areas add the ability to toss a bullet.
Under consideration
Empty bottles/cans should be permanent throwables you can collect and use
Self explanatory. You should be able to collect and keep bottles much like dynamite to use as distractions - perhaps with a bonus on noise range to draw enemy attention.
Under consideration
Throw barrels and crates at enemies in melee range
It would be great if we could throw barrels or crates at enemies within melee range with a chance of temporarily stunning them, however the barrel just glows red to ...
Under consideration
Melee Mode Should be Easier
Hello guys, imo:
I find very hard to deal with melee dmg;
The aim mechanics dont match the fun;
I hate the need to hold the aim button to land a melee attack; ...
Under consideration
Vests should be much rarer, the hunting system is pretty much useless
I upgraded my vest once across the entire game. I found so many vests, probably more than 150 I would guess. I never needed the hunting system but I really liked the ...
Under consideration
Depreciate "bury corpse with shovel ((A))" to end of menu
Once you have a skinning kit or other A2 abilities with corpses burying is the last thing you might want to do. As it is it's always the default option at the top of ...
Under consideration
Please allow the player to pick up a stack of coins, etc. instead of having to press E x10
Please allow the player to pick up a stack of coins, etc. instead of having to press E x10 to pick up 10 coins. Cleaning off card tables are especially annoying. Mash ...
Under consideration
Stop game from using 100% GPU at all times
Running the game on a RX570, it is causing 100% GPU usage at all times.
Even after setting resolution to 1280x720 and reducing image quality settings, switching ...
Under consideration
Adjust throwing of lanterns to use the dynamite controls
I have tried many times to throw lanterns in combat but it always breaks really close to my character, inevitably burning them. We need finer control over how far ...
Under consideration
Perk that allows restore more AP (plus 5 AP for each level up to 20 at max level)
Now the cost of abilities is so high that you have to choose between personal abilities and weapon abilities. Most often for saving invigoration tonic the choice ...
Under consideration
Add the possibility to light fires
Sometimes I would like to cook while camping or just would like to light up some petrol but I don't have the chance to ....
Under consideration
Add dualsense features on ps5
It would be cool to have aptic feedback on such a complex game, there's a lot of potential. Adaptive triggers could be used to solve the aiming issue (half trigger ...
Under consideration
NPCs and Posse Should React To You Eating Corpses
Shouldn't humans who witness you eating corpses react in some way? I had a Bounty in handcuffs and I ate his dead friends right in front of him. He should have ...
Under consideration
Shop Restock?
Not sure if it’s a bug or deliberate design choice, but I found that skinning tools aren’t restocking, cutting off the ability to craft when tools run dry and you’re ...
Under consideration
Better Amulets
I don't pay any attention to these, they should be more generally beneficial like 2% extra damage, 20% bigger clip size
Under consideration
Additional complications on bounties
Bounties are lucrative and full of fun gunfights, so I ended up doing a lot of them even though they are pretty much identical. I'd love to see some twists or ...
Under consideration
Replace the input to exit a zone by a long press
I keep going out of an area, and move on the map, by wanting to reload my weapon after a fight.
It's particularly annoying on a random encounter, as you can't go ...
Under consideration
Add extra impact to dialogue scenes with thought bubbles, emotion jingles, or emote states, etc...
The dialogue in WW is well written and compact enough that the reading does not take you away from regular gameplay loop.
However the odd ghost garble and just ...
Under consideration
Fast Travel to Town with shops
I think adding in the ability to just fast travel from anywhere to towns with shops would help with selling and making more inventory room. I get not wanting fast ...
Under consideration
Graphics Options and Camera
Add the possibility to enable or disable the grain effect on the screen , and the possibility to put the camera lower behind the character to better see what is in ...
Under consideration
Vest Perks
Such as;
~5 extra armor
~Bonus Chance to dodge
~reduction to enemy accuracy while raining
~boosted damage over time length
~extra knockback force on thrown ...
Under consideration