Patch 1.05 will introduce MOD Support and will be the final patch for Weird West. We are still interested in listening to your feedback and ideas though as that can be taken into account for our next game.

Please note that this board is only indicative of the dev team intentions at a given time but does not 100% guarantee any of the suggestion earmarked for a given patch will make it for that patch, as each patch content and scope is reviewed and changed as we go.

Fall damage for unconscious characters. (Falling off buildings)

Unconscious characters thrown or falling off a high enough building should die. Characters die if they are kicked off buildings by the player character. But ...
Suggested by: Ketchval (23 Apr, '22) Upvoted: 19 May, '22 Comments: 1
In Patch 1.03

shop inventory reset/restock

i have found that i loot so much stuff that the shops can no longer buy my extra weapons, vests, or raw food items. can we get the shops to reset once a in-game week, ...
Suggested by: Jewel (14 Apr, '22) Upvoted: 23 Apr, '22 Comments: 1
Under consideration

Rearranged items/abilities for keyboard & mouse

I think the UI would feel better for keyboard players if abilities and items were arranged in a row on the screen with the purple bar either above or below the ...
Suggested by: Garrett (09 Apr, '22) Upvoted: 03 May, '22 Comments: 1
Under consideration

More Perks, less Abilities

Having played 2 characters so far, I have used 1 ability, I find almost all of them underwhelming. Things like more damage, clip size and bigger bag size to increase ...
Suggested by: Dg (07 Apr, '22) Upvoted: 20 May, '22 Comments: 1
Under consideration

Unique Weapons

Please add weapons which have a unique name, appearance and features (for example, a unique weapon can provide the character with a unique ability that can be ...
Suggested by: Lazarus (24 May, '22) Upvoted: 12 Jul, '22 Comments: 0
Under consideration

Blood Moon should overtly effect all player/recruitable werewolves in Story 5

Given that every human player character/ally can have the werewolf condition thrust upon them, I feel the Blood Moon choice should globally affect werewolves for good ...
Suggested by: Diremongoose (10 Apr, '22) Upvoted: 14 Jul, '22 Comments: 0
Under consideration

Slow down weapon wheel

Please slow down the weapon wheel speed. I find the weapon selection wheel to be very difficult to use. I'm not as young as I used to be and I find it nearly ...
Suggested by: person (10 Apr, '22) Upvoted: 03 May, '22 Comments: 0
Under consideration

Games

How about poker,black jack,darts,shooting games,fishing,horseshoe games to name a few that would be extremely awsome and would keep me playing more.
Suggested by: Joe (09 Apr, '22) Upvoted: 13 Apr, '22 Comments: 0
Under consideration

Melee Charges should be faster and affect enemies in a cone rather than a circle

Charge can be very difficult to aim, especially during a firefight, due to the long delay and radius area of effect rather than a path. This means a foe can dodge ...
Suggested by: Ethan (06 Apr, '22) Upvoted: 05 Aug, '22 Comments: 0
Under consideration

Add poison and fire arrows as portable ammunition for bows

Basically make it so that you can use poison or fire arrows without needing an environmental hazard, could be a bow ability or swappable ammo type that’s swapped by ...
Suggested by: Goose (05 Apr, '22) Upvoted: 17 Apr, '22 Comments: 0
Under consideration

Tactical mode should not automatically turn off

Playing on PC, where tactical mode is toggle on/off. Switching weapon will cause tactical mode to be automatically turned off. Is this expected behavior, or is ...
Suggested by: jc1203 (03 Apr, '22) Upvoted: 20 May, '22 Comments: 0
Under consideration

Being able to burn the tobbacco plantation fields to the ground.

I was kind of sad when throwing the moltav cocktails, even despite the NPC flavor text, didn't even burn the cornfields on the plantation. That tobbaco owner is a ...
Suggested by: Christopher DiBella (03 Apr, '22) Upvoted: 14 Jul, '22 Comments: 0
Under consideration

Branded (chapter-finished characters) posse members should not leave your party based on reputation.

Spoilers up through Chapter 2 in this suggestion in case non-devs read this. I'm in Chapter 2 as the Pigman, and I complete the Pain's battle arena at the Fighting ...
Suggested by: Brian (02 Apr, '22) Upvoted: 12 Jul, '22 Comments: 0
Under consideration

The Poker Minigame should be expanded or removed

I always enjoy a bit of a poker side game in western games and this one was immensely boring unfortunately. The lore and the world is so rich I think the game could ...
Suggested by: Rogue Dakotan (12 Apr, '22) Upvoted: 19 Apr, '22 Comments: 1
Under consideration

Crafting/improvised murder

This game has so many junk items, being able to combine into improvised weapons etc would be amazing. Also, options to kill like poisoning food or water would be ...
Suggested by: Luke (09 Apr, '22) Upvoted: 21 Apr, '22 Comments: 1
Under consideration

Map Variation

Having different mine and town layouts would be great.
Suggested by: Dg (07 Apr, '22) Upvoted: 13 Apr, '22 Comments: 1
Under consideration

50% less vultures

Or even just the sound of them. Just annoying.
Suggested by: Dg (07 Apr, '22) Upvoted: 18 Apr, '22 Comments: 1
Under consideration

Camera moving around when aiming

There should be an alternative option/aiming system where the camera rotates when aiming/holding right click mouse button. Just like when you're not aiming. Or, ...
Suggested by: ghilesfreeman (06 Apr, '22) Upvoted: 28 Apr, '22 Comments: 1
Under consideration

Horse Don’t move when you open horse holster/bag

Horse need detect you already open the Holster or the bag and stop from going around.
Suggested by: Vadim (06 Apr, '22) Upvoted: 08 Apr, '22 Comments: 1
In Patch 1.01

Bring Bows in line with rifle (sentry silencer))

Bows are completely irrelevant to rifles. If your engaging at a far enough distance you can pick off targets without major aggro and their dmg is conparable. Its ...
Suggested by: Dude (05 Apr, '22) Upvoted: 11 Apr, '22 Comments: 1
Under consideration

Auto breakdown option

Add a toggleable option to automatically break down all newly acquired weapons of specific rarity levels. If I have blue rarity guns, there's no world in which I ...
Suggested by: Soliloquy (02 Apr, '22) Upvoted: 23 Apr, '22 Comments: 1
Under consideration

To turn off vibration

The option to turn off vibration on console is common in any game
Suggested by: Chris (01 Apr, '22) Upvoted: 10 Apr, '22 Comments: 1
In Patch 1.01

All small physics objects should be throwable

It appears that all the random junk and items you can pick up in the world are physics objects, in how they get jostled and tossed around when hit. We should be able ...
Suggested by: feliscele (01 Apr, '22) Upvoted: 10 Apr, '22 Comments: 1
Under consideration

Expand the vendetta and friends for life systems

The current system is too one dimensional maybe we could get more interactions or more ways for sworn enemies to mess with us or something.
Suggested by: kekred (12 Jul, '22) Upvoted: 16 Sep, '22 Comments: 0
Under consideration

New guns in existing categories

The old west and early 1900s were a gold mine for aspiring inventors and engineers. And as such, a lot of weird, unorthodox weapons came to exist. Some of which I ...
Suggested by: Lilla Ulv (16 Jun, '22) Upvoted: 18 Jul, '22 Comments: 0
Under consideration

Make Ravenous be "not ravenous" depending on Protector quest outcome

In my Protector journey I killed very little Ravenous (as really they aren't the enemy) and ultimately defeated Windigo. Then in the next story, I happened to ...
Suggested by: Chris Taylor (02 Jun, '22) Upvoted: 18 Jul, '22 Comments: 0
Under consideration

Legendary Loot

It would be so cool to go out on quests to locate legendary loot for some mysterious collector with mysterious reasons for needing these things. Perhaps she’s an ...
Suggested by: Grammy (18 May, '22) Upvoted: 27 Sep, '22 Comments: 0
Under consideration

'Loot All' button should also close empty containers

As it currently is, if there's loot in a container, you can Loot All and the container window closes. All good. When you come to a container that's got nothing in ...
Suggested by: Paul Harvey (01 May, '22) Upvoted: 01 Jul, '22 Comments: 0
Under consideration

Lightning fast slap

The Slap Amulet designed for one special opponent feels like it should allow you to do better unarmed melee. As opposed to being an encounter specific item. Maybe ...
Suggested by: Ketchval (01 May, '22) Upvoted: 16 May, '22 Comments: 0
Under consideration

Add toss a bullet option

To lure enemies to different areas add the ability to toss a bullet.
Suggested by: Christian (21 Apr, '22) Upvoted: 11 May, '22 Comments: 0
Under consideration

Empty bottles/cans should be permanent throwables you can collect and use

Self explanatory. You should be able to collect and keep bottles much like dynamite to use as distractions - perhaps with a bonus on noise range to draw enemy attention.
Suggested by: Rich (18 Apr, '22) Upvoted: 11 May, '22 Comments: 0
Under consideration

Throw barrels and crates at enemies in melee range

It would be great if we could throw barrels or crates at enemies within melee range with a chance of temporarily stunning them, however the barrel just glows red to ...
Suggested by: Ketchval (17 Apr, '22) Upvoted: 20 May, '22 Comments: 0
Under consideration

Melee Mode Should be Easier

Hello guys, imo: I find very hard to deal with melee dmg; The aim mechanics dont match the fun; I hate the need to hold the aim button to land a melee attack; ...
Suggested by: Marcelo Minuzzi Moreira (12 Apr, '22) Upvoted: 05 Aug, '22 Comments: 0
Under consideration

Vests should be much rarer, the hunting system is pretty much useless

I upgraded my vest once across the entire game. I found so many vests, probably more than 150 I would guess. I never needed the hunting system but I really liked the ...
Suggested by: Manfred Fredman (12 Apr, '22) Upvoted: 24 May, '22 Comments: 0
Under consideration

Depreciate "bury corpse with shovel ((A))" to end of menu

Once you have a skinning kit or other A2 abilities with corpses burying is the last thing you might want to do. As it is it's always the default option at the top of ...
Suggested by: Jeremiah (11 Apr, '22) Upvoted: 20 May, '22 Comments: 0
Under consideration

Please allow the player to pick up a stack of coins, etc. instead of having to press E x10

Please allow the player to pick up a stack of coins, etc. instead of having to press E x10 to pick up 10 coins. Cleaning off card tables are especially annoying. Mash ...
Suggested by: creepy13 (11 Apr, '22) Upvoted: 20 May, '22 Comments: 0
Under consideration

Stop game from using 100% GPU at all times

Running the game on a RX570, it is causing 100% GPU usage at all times. Even after setting resolution to 1280x720 and reducing image quality settings, switching ...
Suggested by: Harrier du Bois (11 Apr, '22) Upvoted: 12 Jul, '22 Comments: 0
Under consideration

Adjust throwing of lanterns to use the dynamite controls

I have tried many times to throw lanterns in combat but it always breaks really close to my character, inevitably burning them. We need finer control over how far ...
Suggested by: Grug (11 Apr, '22) Upvoted: 20 May, '22 Comments: 0
Under consideration

Perk that allows restore more AP (plus 5 AP for each level up to 20 at max level)

Now the cost of abilities is so high that you have to choose between personal abilities and weapon abilities. Most often for saving invigoration tonic the choice ...
Suggested by: Therein (10 Apr, '22) Upvoted: 20 May, '22 Comments: 0
Under consideration

Add the possibility to light fires

Sometimes I would like to cook while camping or just would like to light up some petrol but I don't have the chance to ....
Suggested by: Andrea (09 Apr, '22) Upvoted: 20 Apr, '22 Comments: 0
Under consideration

Add dualsense features on ps5

It would be cool to have aptic feedback on such a complex game, there's a lot of potential. Adaptive triggers could be used to solve the aiming issue (half trigger ...
Suggested by: Eu_95 (09 Apr, '22) Upvoted: 24 May, '22 Comments: 0
Under consideration

NPCs and Posse Should React To You Eating Corpses

Shouldn't humans who witness you eating corpses react in some way? I had a Bounty in handcuffs and I ate his dead friends right in front of him. He should have ...
Suggested by: Marc Cebrian (08 Apr, '22) Upvoted: 03 Oct, '22 Comments: 0
Under consideration

Shop Restock?

Not sure if it’s a bug or deliberate design choice, but I found that skinning tools aren’t restocking, cutting off the ability to craft when tools run dry and you’re ...
Suggested by: Jacky Lanto (08 Apr, '22) Upvoted: 05 Jul, '22 Comments: 0
Under consideration

Better Amulets

I don't pay any attention to these, they should be more generally beneficial like 2% extra damage, 20% bigger clip size
Suggested by: Dg (07 Apr, '22) Upvoted: 14 Apr, '22 Comments: 0
Under consideration

Additional complications on bounties

Bounties are lucrative and full of fun gunfights, so I ended up doing a lot of them even though they are pretty much identical. I'd love to see some twists or ...
Suggested by: Ethan (07 Apr, '22) Upvoted: 20 May, '22 Comments: 0
Under consideration

Replace the input to exit a zone by a long press

I keep going out of an area, and move on the map, by wanting to reload my weapon after a fight. It's particularly annoying on a random encounter, as you can't go ...
Suggested by: Erkin (06 Apr, '22) Upvoted: 20 May, '22 Comments: 0
Under consideration

Add extra impact to dialogue scenes with thought bubbles, emotion jingles, or emote states, etc...

The dialogue in WW is well written and compact enough that the reading does not take you away from regular gameplay loop. However the odd ghost garble and just ...
Suggested by: Forte (01 Mar, '22) Upvoted: 03 Oct, '22 Comments: 0
Under consideration

Fast Travel to Town with shops

I think adding in the ability to just fast travel from anywhere to towns with shops would help with selling and making more inventory room. I get not wanting fast ...
Suggested by: Justin (05 Apr, '22) Upvoted: 09 Apr, '22 Comments: 3
Under consideration

Graphics Options and Camera

Add the possibility to enable or disable the grain effect on the screen , and the possibility to put the camera lower behind the character to better see what is in ...
Suggested by: GuardianOfLight (02 Apr, '22) Upvoted: 08 Apr, '22 Comments: 3
Under consideration

Vest Perks

Such as; ~5 extra armor ~Bonus Chance to dodge ~reduction to enemy accuracy while raining ~boosted damage over time length ~extra knockback force on thrown ...
Suggested by: Tv (23 Jun, '22) Upvoted: 12 Jul, '22 Comments: 2
Under consideration