Patch 1.05 will introduce MOD Support and will be the final patch for Weird West. We are still interested in listening to your feedback and ideas though as that can be taken into account for our next game.

Please note that this board is only indicative of the dev team intentions at a given time but does not 100% guarantee any of the suggestion earmarked for a given patch will make it for that patch, as each patch content and scope is reviewed and changed as we go.

About the reused assets in v1.02, Howling Hatch location (spoilers)

The Howling Hatch location from the new screenshots show that the throne from Olvidado Pueblo and the werewolf statue from Broken Steppe are reused in this location. ...
Suggested by: DiodeLadder (24 Apr, '22) Upvoted: 26 Apr, '22 Comments: 2
In Patch 1.02

Add more variety to game music

Sorry but the tense "high noon" music just plays way too often, while you're in towns i'd love to hear some more upbeat old west saloon music.
Suggested by: Ben W. (01 Apr, '22) Upvoted: 20 May, '22 Comments: 2
Under consideration

Make Legendary Vests and Weapons actually unique

give them some little quote and a unique weapon perk and a unique name that coulf be a reference to something or just a cool name
Suggested by: oklame (22 Jun, '22) Upvoted: 18 Jul, '22 Comments: 1
Under consideration

Hog Wild Trophy: Beat Pigman Joe at Poker

Hi there :) For me (and many others players) it's impossible to make him spawn as a poker player. When he's in his lair and recruitable, the recruit/dismiss posse ...
Suggested by: Julien (11 Apr, '22) Upvoted: 18 Apr, '22 Comments: 1
Under consideration

Horses for your Posse! Let's Ride!

Seems strange that the posse only has one horse (yours). How about once you have a horse, each posse member will also have a horse. The posse horses just follow your ...
Suggested by: runnerblank (07 Apr, '22) Upvoted: 10 Apr, '22 Comments: 1
Under consideration

Eaten corpses should not trigger "discovered body" durring stealth

SPOILER WARNING The snout as well as werewolf are able to consume the corpses of enemies to restore health. This leaves behind a small pile of flesh and bone. NPCs ...
Suggested by: ArtofWASD (05 Apr, '22) Upvoted: 09 Apr, '22 Comments: 1
Under consideration

add a ninja character

Ninjas can kill anyone they want! Ninjas cut off heads ALL the time and don't even think twice about it. These guys are so crazy and awesome that they flip out ALL ...
Suggested by: Dennis (31 Mar, '22) Upvoted: 10 Apr, '22 Comments: 1
Under consideration

Low chance of having random townspeople be sirens in disguise who reveal themselves if attacked

Suggested by: Arcius Rhetus (01 Jul, '22) Upvoted: 03 Oct, '22 Comments: 0
Under consideration

Custom Character in Sandbox Mode

Gain Abilities by collecting nimp heads and gifting them to a shrine to pick a power. Have a clothing shop for customization and maybe even camp upgrades or a ...
Suggested by: Patrick (05 Jun, '22) Upvoted: 15 Oct, '22 Comments: 0
Under consideration

Werewolf form should be a toggle and scale with melee damage

Basically, if you think about it in world, there's no reason that Dezi would ever want to smack someone with a weapon. I propose the following: 1. Make wolf form a ...
Suggested by: adaenis (04 Jun, '22) Upvoted: 01 Jul, '22 Comments: 0
Under consideration

Besides stealing and bounty hunting , this game needs more ways to make money.

The game is overly rewarding for players who are willing to steal, making it easy for them to earn a lot of money and equipment. However, if a player wishes to ...
Suggested by: moyo (12 May, '22) Upvoted: 18 Jul, '22 Comments: 0
Under consideration

Wearing two of the same type of amulet should give 2.5x the effect

Noticed that while wearing two Death's Door Amulets, only one triggers at low health. Stacking two of the same amulets could lead to some interesting and fun builds, ...
Suggested by: Tv (08 May, '22) Upvoted: 12 Jul, '22 Comments: 0
Under consideration

Smoother transitions in NPC movements

Often times NPCs just teleport into idle animation furniture from walking around, making very abrupt transitions. I think there should be proper transitions so that ...
Suggested by: DiodeLadder (06 May, '22) Upvoted: 01 Jul, '22 Comments: 0
Under consideration

Ability to store dollars in banks.

Quite self explanatory. I wish we could transfer dollars to other characters with banks. Now the wealth transfer can be done with ores and other valuable items ...
Suggested by: ibsolee (29 Apr, '22) Upvoted: 11 May, '22 Comments: 0
Under consideration

Better bounty hunting

For example, in the screenshot, Dolores Bark is "known to practice human sacrifice, blood magic, and other vile deeds". From a player's point of view, however, this ...
Suggested by: DiodeLadder (23 Apr, '22) Upvoted: 12 Jul, '22 Comments: 0
Under consideration

Pigman could fill barrels with poison with his special ability.

I haven't actually checked if this is already in the game, but it would be interesting if you could partially fill empty barrels with poison by using his ability ...
Suggested by: Ketchval (21 Apr, '22) Upvoted: 12 May, '22 Comments: 0
Under consideration

Any way to expand inventory space

Immersive sim fans are loot goblins
Suggested by: Abssii (20 Apr, '22) Upvoted: 15 Oct, '22 Comments: 0
Under consideration

Follower Swap

I've had to take to running around with one follower because if you meet someone new you have to do a load save dance just to see their stats. Also it would be nice ...
Suggested by: Jeremiah (17 Apr, '22) Upvoted: 20 May, '22 Comments: 0
Under consideration

Allow werewolves to eat raw meat items when in werewolf form?

Allow werewolves to heal by eating raw meat in their inventory. This would be another thing that would distinguish this character.
Suggested by: Ketchval (17 Apr, '22) Upvoted: 11 May, '22 Comments: 0
Under consideration

Turn-based option

This game would be absolutely PERFECT if it were turn-based. Tactical turned-based combat based on your action point allocation. Even if you are still only ...
Suggested by: Don Vader (11 Apr, '22) Upvoted: 04 Aug, '22 Comments: 0
Under consideration

Make "already read" books more obvious esp in bookshelves.

Right not on bookshelves you have to pick up books to see if you've already read them and many books have the same primary title so you have to pick them up and read ...
Suggested by: Jeremiah (11 Apr, '22) Upvoted: 11 May, '22 Comments: 0
Under consideration

Kill your husband has wrong dialog at five

If you kill your husband in A1 the dialog at the 5 doesn't match and says "saved their sweetheart but outed sheriff albright" when husband was killed and albright's ...
Suggested by: Jeremiah (11 Apr, '22) Upvoted: 03 Oct, '22 Comments: 0
Under consideration

Pets

Would be cool if you could befriend a pet dog. Just a small Qol upgrade that would add to the game.
Suggested by: Lostboy (11 Apr, '22) Upvoted: 13 Apr, '22 Comments: 0
Under consideration

Fixed Camera for Combat

A fixed camera angle for combat instead of a one that can be rotated. Having the camera fixed and giving the player option to fully move around without having to ...
Suggested by: Sandeep Kumar (11 Apr, '22) Upvoted: 18 Apr, '22 Comments: 0
Under consideration

Possible bug: Horses yelling "PRAISE YEB!" as I pass them in town.

1. Not sure if anyone else has seen this (and I haven't finished the game yet, so not sure if there is a reason... but horses yell PRAISE YEB! as I pass them. Bug? ...
Suggested by: Yossarian (10 Apr, '22) Upvoted: 03 Oct, '22 Comments: 0
Under consideration

Equipped weapons should be visible on the player character.

I noticed that the weapon you have currently equipped doesnt show up on your characters back or hip. But it does for NPCs and possee members. Would be cool to see the ...
Suggested by: Silioth (06 Apr, '22) Upvoted: 19 Apr, '22 Comments: 0
Under consideration

Convert Nimp Relics to Another Resource

Nimp relics are overflowed as game goes on, which makes finding new relics less rewarding. How about adding a way to convert them to another resource: metal bars, HP, ...
Suggested by: Bozar (06 Apr, '22) Upvoted: 20 May, '22 Comments: 0
Under consideration

Neat Stuff

. Your characters should retain ammo on switch and not just be lost entirely . Higher tiered vest should increase inventory . Have all main posse members appear at ...
Suggested by: RootinTootinCowboyShooting (05 Apr, '22) Upvoted: 20 May, '22 Comments: 0
Under consideration

Better way of picking interactable items

It's painful. Especially when it comes to picking up loose change. I walk up to a table where someone played poker and I need to individually pick up coins. Sometimes ...
Suggested by: Captain Swing (03 Apr, '22) Upvoted: 05 Apr, '22 Comments: 0
Under consideration

L'inventaire

Bonjour, Il ya un defaut tres gênant. C'est par rapport à l'inventaire. C'est le fait que les objets equipé (arme, armure, talismans) restent dans notre ...
Suggested by: Mohamed Kaddour (02 Apr, '22) Upvoted: 22 Apr, '22 Comments: 0
Under consideration

Drink wine and other beverages that trigger the drunk status effect

I just want to drink those directly similar to other immersive sims (Bioshock, Prey 2017, Deus ex) that allows you to drink them directly.
Suggested by: Neuchersky (05 Apr, '22) Upvoted: 13 Apr, '22 Comments: 3
Under consideration

Do away with inventory limits.

Take the Piranha Bytes approach.
Suggested by: phaz0r (05 Apr, '22) Upvoted: 08 Apr, '22 Comments: 3
Under consideration

Junk tag color

I want to understand if item is junk or not before picking it up. Maybe add basic color differentiation, like grey for junk and white/<...> for others.
Suggested by: Warxander (21 Jun, '22) Upvoted: 01 Jul, '22 Comments: 2
Under consideration

Hunger/sleep mechanic

From this relatively popular suggestion: https://weirdwest.featureupvote.com/suggestions/283108/life-simulation#comment381713 While I think that the idea of ...
Suggested by: Srdjan (15 Apr, '22) Upvoted: 16 May, '22 Comments: 2
Under consideration

Scrapping weapon directly from loot window

Add same hotkey for scrapping from loot window as from inventory. Mostly green and non grade weapons are looted only for bullets
Suggested by: Therein (09 Apr, '22) Upvoted: 10 Apr, '22 Comments: 2
Under consideration

Add a "you decide to keep living in the heroes" ending

IN all endings you just die. Whatever you do, whatever actions or good you do your character in the end dies or the world dies. We deserve a "good" ending where the ...
Suggested by: Andrea (09 Apr, '22) Upvoted: 14 Jun, '22 Comments: 2
Under consideration

Turkish language support

Who wouldn't want to play the game in their own language? There are a lot of young actors who speak Turkish. Also outside of Turkey :)
Suggested by: Ömer (05 Apr, '22) Upvoted: 07 Apr, '22 Comments: 2
Under consideration

Gangs should randomly hold towns hostage. Give us a telegraph to either deal with it or let it be.

Would be great for some endless missions. They should not kill the town folk but rather patrol or stand guard with demands for money or rare items. We could then be ...
Suggested by: Firewatertonto (27 Oct, '22) Upvoted: 07 Jan Comments: 1
Under consideration

prevent companion text from blocking view of the player character

posse reaction to actions the player character does, such as applying the chokehold, obscures the view when they are close by.
Suggested by: Sennekaul (05 Oct, '22) Upvoted: 06 Oct, '22 Comments: 1
Under consideration

Sparing Red Thunderbird

If the player finds a non-lethal way to spare Red Thunderbird, he can return as a Ravenous Bounty target in chapter 4. Add some more ways to spare him, like giving ...
Suggested by: Tv (19 Jun, '22) Upvoted: 01 Jul, '22 Comments: 1
Under consideration

Hide dead NPCs in the duelling circles

You should be able to hide at least one dead NPC in a duelling chalk circle mark, NPCs walking by who didn't hear the shot (?) would think that they'd been killed in ...
Suggested by: Ketchval (23 Apr, '22) Upvoted: 11 May, '22 Comments: 1
Under consideration

New Characters

I’d love to see some new playable characters. Some ideas are a living scarecrow, a daywalker vampire, or maybe a wendigo. The scarecrow could summon swarms of crows ...
Suggested by: John Spencer (22 Apr, '22) Upvoted: 15 Oct, '22 Comments: 1
Under consideration

Interaction et Destruction Environnemental

Rajouter plus d'interaction et de destruction environnemental par exemple caché un cadavre dans un tas de foin ou un tonneau, faire tombé l'enseigne d'un magasin pour ...
Suggested by: Chouette (12 Apr, '22) Upvoted: 24 May, '22 Comments: 1
Under consideration

Please add a knock out button, or at least make it priority instead of picking stuff up

A lot of times when im trying to knock someone out i end up picking a object and that end up screwing you up.
Suggested by: David Hogins (12 Apr, '22) Upvoted: 23 Apr, '22 Comments: 1
Under consideration

Add a barrel of non-lethal and other substance to add to variety of options

Right now all barrels are a lethal option Would it be possible to add barrels containing things something such as * Chloroform, flash powder or other knockout ...
Suggested by: Forte (11 Apr, '22) Upvoted: 18 Apr, '22 Comments: 1
Under consideration

Infinite Merchant Inventory

I just got to the point where traders in Grackle dont buy anymore because their inventory seems to be full. Bought one Item, could sell one again. As long as there is ...
Suggested by: WW-Player (09 Apr, '22) Upvoted: 13 Apr, '22 Comments: 1
Under consideration

Horse Rarity

Can be nice to purchase different rarity horses. For exemple- •Grey - the actual one- 269$ •Green 1% faster. 379$ •Blue 2% faster and +1 slot saddle bags ...
Suggested by: Vadim (07 Apr, '22) Upvoted: 09 Apr, '22 Comments: 1
Under consideration

Add strong unique companions for low-rep players

There seems to be a bias in the companions towards good-rep players to the extent that there's little unique content for low-rep players. Adding some strong low-rep ...
Suggested by: suejak (06 Apr, '22) Upvoted: 11 Apr, '22 Comments: 1
Under consideration

Remove "unaware!" sound effect on unconcios enemies

When you hit unconscious person lound "unaware" sound effect is played. Same happens even for unconcious enemies on fire, every damage tick causes this sound effect ...
Suggested by: Syler19839 (03 Apr, '22) Upvoted: 11 Apr, '22 Comments: 1
Under consideration

Feedback sound when scrapping a weapon, not just when scrapping is done

Personally I'd like a sound to play when holding to scrap, it saves me having to focus on the button dialog. I think other games with weapon scrapping do this
Suggested by: Janie (02 Apr, '22) Upvoted: 03 Apr, '22 Comments: 1
Under consideration