Posse Inventory + Merchant Interaction
It would be easier to also have your in posse inventory in the merchant screens, rather than getting (mostly) the junk you stored in your posse's inventory. Maybe when interacting with the merchant (mostly the general store ones), your inventories get merged and exceed the x5... or just an option to "sell all junk, including your posse members," you could even extend this to your saddlebags (or is that to much immersion break).
With the others (weapons, amulets, potions, vests sellers) it would be less cluttered if your inventories will temporarily merged when selling. And they don't really cause that much problems, since most of my inventory at least is mostly junk.
*But things that they "owe" like deputy stars, faded photo, should be protected (in case other people don't want to sell them).
Comments: 8
-
28 Feb, '22
Julien Roby AdminThat's a cool idea! There's probably multiple versions with different level of complexity for how we could do this but I guess at least a button to swap to one of the companion inventory (and then it would all behave like your own in term of selling/filterting etc) could be an option. We will discuss and see if we can do this and when, but if you have more ideas on the topic you all, go for it, comment here :)
-
28 Feb, '22
OvercrimpGreat idea, that'd be a nice QOL feature. On the discord I saw a member suggest being able to protect items from being sold or dismantled, that would be a good way to make sure nothing from you or your posse gets removed one way or another.
-
28 Feb, '22
Julien Roby AdminNote that on a more recent build we have it visually a lot clearer to see what's equipped to avoid mis-selling equipped items so it would be interesting feedback to revisit once you guys have experienced that, wrt to locking specific items out of being sold (you cannot scrap nor drop equipped items anymore too so maybe we could extend that to the shop possibly or at least add a confirmation box when trying to sell equipped items?) Any of that sounds useful to you guys? What kind of items do you usually mis-sell?
-
02 Mar, '22
OvercrimpThat seems like a great change, the backgrounds of the equipped items in the inventory also look pretty sharp, for sure makes it pop a lot more.
I've only ever accidentally sold an equipped pistol by accident because I had a bunch of duplicates and the little notch in the listing for it didn't catch my eye before it was too late. A confirmation warning that the item is equipped tows the line between helpful and annoying, tough choice. -
04 Mar, '22
Omer OztasI would add the horse as well. It would be easier if we could switch between hero inventory to horse inventory etc. It's even more hassle to move back and forth to horse to merchant than companions as companions follows you anyway.
-
01 Apr, '22
Julien Roby AdminWe are currently working on adding this functionality so you wil be able to sell items from your companions AND horse inventory straight from the Shop UI! We will let you know once we have something to show for it very soon! :)
-
02 Apr, '22
MetzliI like the final idea here to just let you sell from all of your "inventories" in the shop. I find it more immersion breaking to have to contend with multiple UI elements to sell things than to have all inventories magically merge for convenience. The less time I have to spend meta gaming, the more immersed I am in what's actually happening in the game. IE being annoyed by inventory management, while "realistic", actively reduces immersion because being annoyed by the system makes me think about how it is a game system.
-
03 Apr, '22
GazzBeing able to flip through posse / horse inventories would be fine IMO because there is still the RPG aspect to keep in mind and having different loadouts for your folks.
Having one big pooled inventory would make it too much of a hive mind and make it needlessly complex to determine who has what and who gets which items (to use). I like simple.
Now for consistency of the inventory system... you should always be able to flip through the "secondary" posse/horse inventories when accessing ANY container, shop, bank, etc.
Consistency is good. Makes it look like you know what you're doing and all that. ;)
However, I would change the "Sell Junk" feature to automatically sell ALL junk from the entire posse + horse. Hunting down junk items in all those inventories is just no fun.