Life simulation
There is a beautiful world. The story and missions are also very good. But I don't want to leave this world. :) I have to plant my garden, I have to trade. I could also have the option to become a farmer. I want to interact more in towns. I don't know, imagine a life simulation. :))
Comments: 7
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01 Mar, '22
MarcI don't know about farming, but I agree with wanting to be able to interact with more things, play cards or the piano in the tavern, etc
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02 Apr, '22
Rune JørgensenYeah it's like they made a perfect game for sandbox mode, but forgot to put it in the game!
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04 Apr, '22
JaydeeMore activities would be amazing!
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06 Apr, '22
Dano Pettofrezzaor at least be able to buy a house and take on the role of a complete new char after the story mission and do stuff like trading and or bounty hunting
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06 Apr, '22
ConHaving "life simulation" is a bit far-fetched given the game is already released. However I agree with more random encounters or interactions such as eating/drinking in Saloons, Companions maybe playing music when setting up camp, and yes more 'interactive' towns.
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10 Apr, '22
aktionmutanteehm NO, this is what i like about Weird West, that its a story/character driven game.
IMHO: it would spoil the purpose of having a wonderfully crafted interactive and responsive gaming world that has this narrative thread woven through it...
I mean yes if the DEVS can spend time on this but before having a wild western garden simulator i would rather have them invest in dlc story new characters etc.
No hard feelings though -
15 Apr, '22
SrdjanErr, no. Weird West is a narrative story; this is not Stardew Valley.
Having said that, I would like them to implement a hunger/sleep mechanic, possibly as optional to turn off/on at the start of the game (similar to Fallout: New Vegas, perhaps).
Everything for it is already in the game; there's loads of food literally at every step of the game and there are loads of beds, saloons for renting rooms, day/night cycle. There's even a camping mechanic in which you could hunt. Literally everything's there for that mechanic and I think it would make the game a bit more interesting and challenging, and is also in part what the OP had in mind.