Improvements on gore and dismemberment mechanics
To increase realism and immersion, for example: the type adopted by Read Dead Redemption 2.
Comments: 3
-
12 Apr, '22
ZechariahThis would be good + make blood splatter permanent or at least stay much longer
-
11 May, '22
Julien Roby AdminWith Patch 1.02 we have made on PC that blood splatters resulting from combat stay in the environment for longer.
Changing anything else touching to how we visualize gore effects in the game might have Age Ratings implication so it's something we would have to be cautious with. What type of changes did you have in mind though? -
12 May, '22
Rui CarrerI'm glad you asked Mr. Roby. I thought these features should be implemented somehow: Headshots could cause an enemy's head to explode, an enemy wounded by a rifle's cartridge (or by an arrow) could receive a continuous and visible bleeding effect, shotgun rounds could tear an arm or a leg off the body; enemies hit by an explosive could have their bodies turned into chunks of flesh... Considered only adult NPCs of course.